Hi!
I'm Sam and I'm a Software Engineer and Indie Game Dev. On this page I've posted a handful of games I've made over the years.
I'm currently working on Ogrewatch, a challenging first-person tower/horde defense game that I initially started for a game jam back at the end of 2023. You can find the final game jam version of it listed below as Ogrewatch 2, or click through the link to Steam and request access to the playtest. Some time after the game jam completed I decided to keep working on the game in more detail and have been making steady progress on it since then. I plan to release the full game by the end of 2025, with a demo coming soon and playtesting builds available on Steam upon request.
Before I started working on Ogrewatch, I was consistently developing Topoforma, a 2-4 player turn-based strategy game where players compete to manipulate the terrain below their feet while growing their own forces, balancing resource management with strategic unit placement. I hit pause on development of Topoforma for the time being, but plan to come back to it eventually. In the meantime, the live build can be found below and you can download it here and play it over steam with your friends.
If you play something I'd love to hear what you liked and disliked, or any other thoughts you have.
Have fun!