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Devlog

  • A Mid-Mortem: How We Got Here and Where We're Going: Part 3
    November 12, 2023 by soclosesam
    Part 1 Part 2 I ended the last post at Build 9 because it was getting long, but also because build 10 is when I finally started tagging my builds in bitbucket. That isn't hugely consequential, but it'... Continue reading
  • A Mid-Mortem: How We Got Here and Where We're Going: Part 2
    November 10, 2023 by soclosesam
    If you haven't already read part 1 you can find it here I wrapped up the last post with the end of the game jam I'd initially set out to participate in. That post was built around days, this one is go... Continue reading
  • A Mid-Mortem: How We Got Here and Where We're Going: Part 1
    November 10, 2023 by soclosesam
    I started working on this game intending to participate in the 10 day game jam from GameDev.tv ( https://itch.io/jam/gamedevtv-jam-2023 ), where the theme was "Life in 2 dimensions". After a few days... Continue reading
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